Google Chrome for Mac

As of January 9, 2009, Google’s new Chromium browser (Chrome for short), already in use for the Windows platform, is in late-stage development for Mac OS  and will be ready by the first-half of ’09 according to Brian Rakowski, Chrome‘s product manager, quoted in a article by Stephen Shankland: ‘The Mac and Linux versions are up to the level of a basic “test shell” that can show Web pages.’

I haven’t used the browser much at all since i don’t have a Windows machine, but I’m interested because  supposedly it is better suited to mobile devices: a simpler, more usable design scheme for small touch-screens like that of iPhone (and iPod Touch which I own) and has an amped-up javascript capability, which means that plug-ins and the various Web applications that are for better or worse a growing part of the Web, should work more smoothly. In their promo video trailer touting its release for Windows this fall, Google emphasized Chrome developers’ “sandbox” design approach, whereby each tab remains separate, and each extraneous app or plug-in runs quasi-independent of the browser.

This, the nerdy spokespersons in the mpg clip say, will increase speed and reduce the risk of crashes and cross-‘contamination’ between the multitude of crazy tangential web programs that the typical user comes across while surfing today’s Web.

The CNET article points users and developers to Chrome’s progress, including a weekly schedule/progress rundown, on Google’s “Mac Detailed Status” page at

– d.g.w.     1/24/09


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